Come back after you enable WebGL for the full experience.
ABOUT ME
I’m Jose Felix, a creative frontend developer & designer specializing in WebGL (Three.js, OGL), GLSL shaders, GSAP, and JavaScript to build immersive creative websites with unique interactions, captivating animations, and clever effects.
From design to code, I place strong emphasis on pixel-perfect translation from concept to production. I’m highly comfortable working from Figma and motion references, using tools like Figma Dev Mode, advanced CSS techniques, and visual QA workflows to ensure the live site matches the intended layout, spacing, typography, and motion with a high level of fidelity.
From design to code, I place strong emphasis on pixel-perfect translation from concept to production. I’m highly comfortable working from Figma and motion references, using tools like.
Role
Lead Designer & Full-Stack Developer
Stack & Tools
JavaScript, Pug.js (HTML Templating), SCSS, WebGL (OGL), GLSL (Shaders), GSAP, Figma, Webpack
Client
Cercas Humaya
Cercas Humaya has been a leader in security and construction (specifically cyclonic mesh) for over three decades. However, their reputation was strictly offline.
We didn't just guess; we mapped the user. Our primary persona, "Faris," represents the B2B decision-maker: a busy real estate owner who values transparency and time.
The architecture was streamlined to guide users to the conversion point within clicks. We mapped the journey from "Discovery" to "Quoting" to ensure no dead ends.
To solve the "speed" issue, I designed and developed a custom interactive Quoter.
The design needed to feel "heavy" and durable, like the product itself.
Because our users are often on mobile data in the field, performance was non-negotiable.
Credits
Original design
José Félix
Code implementation
José Félix
Role
Creative Developer (WebGL & Interaction)
Stack & Tools
WebGL (OGL), GLSL (Shaders), Webpack, Node, Prismic, SCSS, JavaScript, Pug.js (HTML Templating)
Client
Floema
Credits (project developed as part of an advanced creative development curriculum)
Original design
Luca Franceschetti
Code implementation
José Félix (with Dev Mentorship from Luis Enrique Bizarro, Awwwards Academy)
Role
Frontend Developer (Component Architecture & Motion)
Stack & Tools
Vite, Pug (HTML templating), SCSS, GSAP (Motion)
Client
The Lion Group
This project served as a high-stakes technical self challenge for ThrillX Design, a Canadian digital agency. The brief was uncompromising: take a high-fidelity design and translate it into performant, production-ready code.
To ensure the codebase was as professional as the visual design, I established a modern environment using Vite.
A static luxury site feels cheap. To elevate the brand, I utilized GSAP (GreenSock) to handle complex sequencing.
Credits
Original design
Provided by ThrillX Design
Code implementation
José Félix
Role
Lead Designer & Developer (UI, Interaction, Motion)
Stack & Tools
JavaScript, Pug.js (HTML Templating), SCSS, WebGL (Three.js), GLSL (Shaders), GSAP, Vite, 11ty, Figma, After Effects
Client
Möbel
Möbel is famous for equipping corporate workspaces with high-end furniture like Herman Miller chairs. However, the rise of remote work created a new opportunity: selling directly to consumers (B2C) for their home offices.
The challenge was to redesign their digital presence to serve two distinct audiences without diluting the brand. We needed to move beyond "just office chairs" and position Möbel as a source of inspiration for the entire home, blending functionality with the exceptional quality of their catalog.
Before pixels, we needed structure. The goal was to simplify the catalog while inspiring discovery. We moved away from a dry "list of products" to an editorial approach that highlights textures, materials, and "spaces."
We wanted the site to feel like a modern art gallery. Spacious, bold, and textual.
Since this project allowed me to leverage my full creative potential, I focused heavily on micro-interactions and motion to tell the story.
The final result is a platform that doesn't just sell furniture, it sells a lifestyle. The new site successfully bridges the gap between B2B functionality and B2C desirability.
Credits
Original design
José Félix
Code implementation
José Félix
Role
Creative Developer
Stack & Tools
Three.js, Vite, JavaScript
Client
Independent
The core constraint of this project was to use only 3D primitives (cubes, planes, cones) rather than importing pre-made .glb or .obj models.
Credits
Original design
José Félix
Code implementation
José Félix
































